![]() But as soon as you step into the beautiful escape room you completely forget about the lobby. And when you first walk into the place the lobby is nice and clean, but sparse. Keep an eye out for a RadioShack sign, and park in that lot. The location was a little hard to find, as there wasn't yet a good sign up you can see from the street. I was so busy solving puzzles the entire hour that I didn't get a chance to really concentrate much on the story, though I wish I had, as it sounded interesting. Also, as you are solving the room you get lot of tantalizing hints at a much larger, more involved background story. ![]() The people there working the game were really nice and friendly, and you could tell that they were enthusiastic about making the game a unique and fun experience. Maine Escape Games - Located in Greater Portland we are Maines largest escape room Maine Escape Games is an exciting. I'll admit, we needed a few hints to make it through - the hints were good though, and we never got stuck long enough to get frustrated. The lighting and sound effects were also great, and were a step above anything I have seen in an escape the room game. ![]() We can be found at our headquarters at Oaks Park or at one of our many Pop Up events throughout the Pacific. There were a ton of puzzles to do, and many could be worked on in parallel, so everyone stayed busy the entire time - it definitely helps to have 6 or more people to be solving things the entire time to get it done in the hour. The Shaky Grounds Cafe is a traveling escape room. We did the Secrets of Nibiru room, and it was a lot of fun! The room was detailed and felt like a real study, and the props and key pieces were very interesting and unique. Try and enjoy! Also, this location is a straight shot (30-40 min) on the 77 bus from downtown and reasonably near a MAX station, so don't let a lack of car deter you from visiting. Would have been fun to play the room "in character," as suggested on the site. My only regret is that I didn't come in costume. I will definitely be back to try another room sometime. We screamed from surprise and with pride more than a few times. Nice mix of physical puzzles and brain stumpers throughout, so each of us actually found something to contribute along the way. It's really apparent that the creators put a lot of thought into constructing every last piece of this experience, and we had a great time. I LOVED the atmosphere and the detail of this room- very Raiders of the Last Ark/Explorers' Club. We had four players, and had to get a few hints since we ran up against the clock near the end- I imagine it's a little easier with more brains and hands to help. If you never registered for RECON, you can register here.Played the Nibiru room with some friends, and I wish we'd brought more people along! It was fun, different, and more of a mental challenge than we expected. Time: video watching begins at 1:00pm Eastern We invite you all – especially those owners out there who might feel alone – to join tomorrow’s group video watch and conversation in the RECON Discord. With a mixture of insights, and maybe a little group therapy, this panel documents what we hope will ultimately be a short-lived chapter in the history of escape rooms. This group of owners will share the different ways they have reacted to the upheaval in the world and in their businesses. At RECON, we feel it’s important to recognize this, and how escape rooms have been impacted by the state of our world. Summer Herrick of Locurio, Seattle, WA, USAĪbstract: Nobody is having the year they envisioned on New Year’s Day 2020.Seth Wolfson of Hourglass Escapes, Seattle, WA, USA.Megan Mouton of Clue Carré, New Orleans, LA, USA. ![]() Gijs Geers of DarkPark, Zoetermeer, Netherlands.Bogdan Dascalescu of Puzzle Punks, Dubrovnik, Croatia.Anne Lukeman of CU Adventures, Champaign-Urbana, IL, USA.Amy Philip of Escape Games PDX, Portland, OR, USA.Lisa Spira of Room Escape Artist (moderator).Owning an Escape Room in 2020: An Owner Panel Reflecting on Where We Were, Where We Are, and Where We’re Goingĭetails: Originally presented on Monday, August 24 at 16:00 (New York)
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